AI Insights · Timothy · October 2022
Top 5 Dance Games on iOS in Europe Q3 2022
An overview of the performance of the top 5 dance games on iOS in Europe during Q3 2022, highlighting trends in downloads, revenue, and active users.
In Q3 2022, dance games on iOS in Europe showcased varying performance metrics across downloads, revenue, and active users. Here’s a closer look at the top 5 dance games:
Just Dance Now from Ubisoft experienced a steady flow of weekly revenue, peaking at around $6.6K at the end of June and gradually declining to approximately $4.8K by late September. The game’s weekly downloads saw a notable increase in early August, reaching 10.4K, before tapering off to 7.3K by the end of the quarter. Weekly active users fluctuated, peaking at 25.1K in early August and ending the quarter at 19.5K.
Dance Clash: Ballet vs Hip Hop from Coco Play had modest weekly revenue, peaking at $207 in the first week of July and then declining to around $93 by the end of September. Weekly downloads showed a downward trend, starting at 3.2K in early July and ending at 2.9K by the end of September. Active users also saw a decline, starting at 6.8K in early July and dropping to 4.3K by the end of the quarter.
Ice Skating Ballerina, also from Coco Play, maintained a steady weekly revenue of around $330 in early August, which gradually decreased to $154 by the end of September. Weekly downloads peaked at 3.6K in late August before declining to 1.8K by the end of the quarter. Active users showed a peak of 9.3K in late August and ended the quarter at 6.3K.
Acrobat Star Show, another title from Coco Play, had lower weekly revenue, peaking at $119 in late July and dropping to $34 by the end of September. Downloads saw a significant spike to 8.8K in mid-September before dropping sharply to 1.1K by the end of the month. Active users followed a similar pattern, peaking at 9.3K in mid-September and falling to 1.9K by the end of the quarter.
My Town - Dance School Stories from My Town Games LTD had minimal weekly revenue throughout the quarter, with occasional peaks such as $72 in mid-July. Weekly downloads remained relatively stable, peaking at 2.6K in late July and ending at 1.2K by the end of September.
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